Sunday, November 15, 2020

SP #27 25/1/2215 AR 5 CP - The Dead Rise

 

Jelly:Hi Muizz!
White Valyrian:Hello Jelly it seem you made it in time XD
Jelly:Yes it all worked out in the end!
Simon N. (GM):Hi Muiz & Jelly :)
Jelly:I'm just heading for a quick loo break!
Hi Simon!
Simon N. (GM):Bill will be logging in shortly
White Valyrian:Hello Simon :)
Hello Matt
Simon N. (GM):Hi Matt!
Rollo:Evening all :-D
Simon N. (GM):brb beer run
White Valyrian:@Simon awesome good to have Droghall with us this session
Droghall:hello
White Valyrian:Hello Bill
Droghall:never fear droghall is here
Rollo:ello Bill
Droghall:hello matt
Jelly:Hi Matt and Bill!
Droghall:hello jelly
Simon N. (GM):GM: OK Ulfdin wanders off muttering madly to himself...
Rollo:looking out to sea
Droghall:"me sad to hear ally die"
Simon N. (GM):GM: As Rollo lays Shukra's body in the boat, you see several reptilian heads in the waters offshore
Rollo:Whats that in the water
Simon N. (GM):Lizardmen - watching you.
Droghall:i wave to them
Rollo:Slaine, friends of yours or are these the Sandlanders?
Droghall:brb getting my sheet
Simon N. (GM):Slaine recognises them as Kormscale lizardmen, native to this region - they drove off the Sandlanders many years ago.
Jelly:Hmmmmm.......
What does Slaine know about the Kormscale tribe?
Simon N. (GM):Roll History Slaine
Lord Borealis said they were hostile but hoped you could negotiate with them.
Laxus Draugnir:hopefully friends we do not want to face a hoard again
Jelly:
rolling 4d6
(
4
+
1
+
1
+
2
)
=
8
Simon N. (GM):You don't recall anything else.
Jelly:I'm assuming Bless is no longer active?
Simon N. (GM):When did you cast it?
Jelly:During the Frogmen fight.
Simon N. (GM):Hm, only about 15-20 minutes ago I'd say - so still running.
I'll put an angel wings icon on the Blessed
Jelly:Ok so then it's 10 total, not sure that makes a difference?
Simon N. (GM):Did you get Pinella in the Bless?
Jelly:I think it was everybody except Shukra.
It was towards the start of battle.
So I'm not sure Pinella was with us at that point?
Simon N. (GM):OK on a 10 - it's said there was an earthquake that breached the Lichway & gave the Kormscale access.
Jelly:I ssssssssssseee!
Simon N. (GM):They killed the priests, ambushed and drove off the Sandlanders, and eventually sacked their village.
Laxus Draugnir:lol
Simon N. (GM):The Sandlander survivors retreated west up the coast.
Jelly:Slaine will raise up his hands in a sort of universal show of friendliness, or Lizardman sign for peace if he knows it.
Laxus Draugnir:"Slaine know ayting about our new company"
Simon N. (GM):OK Persuasion I think is right skill
Jelly:OOC oh sorry, yes I forgot to say Slaine relays all the stuff that Simon said.
Simon N. (GM):Slaine roll Persuasion
Jelly:
rolling 2d6
(
5
+
3
)
=
8
Laxus Draugnir:ooc can i roll history to know what are sandlanders?
Simon N. (GM):10 then
OK Laxus
Jelly:OOC sorry guys I've been very unwell this week, resulting in a bit of a brain wipe! I've forgotten what our current quest is :-(
Simon N. (GM):A Kormscale swims forward.
Laxus Draugnir:
rolling (3 - 1)d6 + 1d6! + 1
(
3
+
3
)
+
(
1
)
+1
=
8
Simon N. (GM):Is that a 10 Laxus?
Laxus Draugnir:8
Rollo:We popped into this dungeon for a nose around before dropping Shukra (R.I.P.) off at her temple up the road.
Laxus Draugnir:oh yes 10 with blessing
Simon N. (GM):(w Bless?) The Sandlanders were a dour tribe of Kalayan fisher folk who buried their dead here, in the Lichway. As far as you know, they're extinct.
GM: Lord Borealis sent you in here after Dark Odo the Sorceress, as he's busy with the Nithian threat on his northern border.
Droghall:"you friend or food"
Laxus Draugnir:"Kalayans like Saya?" Laxus mumble to himself
Simon N. (GM):The Kormscale makes a peace sign as it climbs out of the water.
Droghall roll Might
Droghall:
rolling 5d6
(
2
+
1
+
1
+
1
+
4
)
=
9
Jelly:Thanks GM!
Laxus Draugnir:00c nice i was in trouble as i forgot why were here in the firstplace XD
Simon N. (GM):It doesn't seem scared of Droghall!
Jelly:Odo must have put a spell of forgetting on me.......
Simon N. (GM):"I Ralsiss of Kormscale. This our place. Why you here?"
Droghall:"we explore?"
Laxus Draugnir:"Laxus Draugnir we are here to bring down a feamale sorceress"
Simon N. (GM):Ralsiss: "You see Toad-men?"
Laxus Draugnir:"we fought Toadmen are they your friends?"
Droghall:"me haven't they might"
Simon N. (GM):"No. Enemies!" he hisses.
Laxus Draugnir:"then we have the same enemy why are you showing yourself to us?"
Jelly:They are all ssssssssssslain! And that, by the way, isss alssso my name :-)
Simon N. (GM):Ralsiss hisses at Laxus then looks at Slaine: "We not allow humanss here. If these humanss are yourss, you may keep them. For sshort time."
Jelly:Ssssssigh.
I undersssssstand, of courssse. I will make sssure to keep them well under control.
Droghall:"human on back is mine"
Laxus Draugnir:"oh i am not just a human Ralsiss i am Laxus Draugnir noble elf of Imysthral"
Droghall:"he wounded so me help him"
Simon N. (GM):The lizardman nods to Slaine & Droghall. "We not understand why your tribe likesss humanss. Humansss bad. But... if you fight toad-men, that is good. Kill toad-men and bad humansss. And do not sstay too long."
Jelly:Underssssssssstood.
Laxus Draugnir:"than you in luck the faster we find our bounty the sooner we leave"
Simon N. (GM):Ralsiss nods. "We are at peace." He turns to swim away.
GM: You see the lizardmen confer.
Rollo:Slaine can you teach me some of the lizardfolk language?
Simon N. (GM):They swim away.
Laxus Draugnir:sigh in relief "less enemies to deal with then Father and Pinella do you know where could we fing Dark Odo?"
Find*
Simon N. (GM):GM: Learning languages - if you put your Language skill up +1 pip from CPs I'll say you can learn a new language.
Rollo:(thank you Simon)
Pinella:"I know the way."
Rollo:Lead of sorceress
Paxon of Mithra:"I, also! But beware - there is a magic ward on the door. Unless we approach via the Lichway."
Rollo:lean on (not lead of)
Jelly:It will take ssssome time but yessss, I believe I can teach you if you wish to learn!
Laxus Draugnir:"We try the door first maybe Slaine can break it"
"if not then we try the lynchway"
Droghall:"me can break door me have maul"
Simon N. (GM):GM: Pinella and Paxon explain that the quickest way is south from the prison cells, but there is a Magic Mouth warning spell on the door. Alternatively you could go east-south-west-north and come up via the Lichway.
Rollo:What does this ward do Pinella?
Laxus Draugnir:"then lets go lead the way"
Jelly:Perhapsss via our combined skillss in magic we could overcome the ward on the door?#
Pinella:"It makes a horrid bestial grunting noise, alerting Odo's guards."
Jelly:Hmmmm, perhapsss the long way around isss more prudent in that cassssse.
Rollo:can any of you magicians silence the alarm?
Jelly:May I make a magic roll DM?
Pinella:"I can detect magic - but not dispel it."
Simon N. (GM):Yes Slaine - what for?
Jelly:To see if there is any way of disabling the alarm?
Simon N. (GM):ok
Jelly:
rolling 6d6+4
(
2
+
5
+
6
+
3
+
6
+
1
)
+4
=
27
Simon N. (GM):The Dispel Magic spell.
Jelly:Sssssssigh. Unforutnately I do not know htat one........
Paxon of Mithra:"To the Lichway? or the jail?"
Jelly:The lichway is ssssafest, I believe.
Laxus Draugnir:"yeas with an additon to surprise the Sorceress the lynhway is less dangerous and be the preferable option"
Droghall:"we just smash guards"
Laxus Draugnir:"do you know of the Lychway Ftaher Paxon?"
Paxon of Mithra:"Perhaps we can pick up the Sandlander treasure while we're at it..."
He nods to Laxus. "Indeed!"
Laxus Draugnir:"Sanlanders ruin? you know of it?"
Paxon of Mithra:"Their treasure is guarded by a weird monster, the Susurrus - if you listen you can hear it, like wind in the treetops!"
You can hear a whish whish whish sound
Laxus Draugnir:"speak of the devil?"
"like that?"
Jelly:GM would this be a monster that Slaine possibly knows of?
Laxus Draugnir:"well lets go the lynchway now before those toadmen show up again"
Jelly:Sounds like it would be at home in a forest.
Pinella:"If you listen, it's audible all through the complex."
Jelly:Yessss, no time to lossse.
Lead the way Paxon and Pinella.
Pinella:GM: It's pretty obscure - Lore TN 20
Simon N. (GM):(says GM) :)
Laxus Draugnir:ooc ouch thats high
Simon N. (GM):Paxon pushes open the doors... "The Crypt of Life!"
A 10' tall statue of a vampiric figure with mouth agape and fangs bared
stands on a low plinth on the NE wall. Words are carved into the plinth.
Rollo:scan the room for danger
Simon N. (GM):Water flows from a pitcher held by the statue down through a floor grating.
Between two 3' high arches in the s and w walls flows a shallow stream.
Over it is a low stone bridge with rails of lashed bones
Jelly:Slaine will do a religion check on the crypt.
Laxus Draugnir:"what kind of human is this fangs and all?'
Jelly:
rolling 4d6
(
5
+
1
+
1
+
5
)
=
12
Simon N. (GM):Each upright is topped with a human skull, solid blobs of wax encrusted below each orifice
Jelly:And a Lore check on the monster:
rolling 4d6
(
3
+
3
+
6
+
4
)
=
16
That was for Susurrus but TN20 so fail :-(
Simon N. (GM):@Slaine - looks like the entry to the Lichway
Laxus Draugnir:plus 2 before we goret
Jelly:Oh yes sorry so 14 for the religion check.
Rollo:perception
rolling (4 - 1)d6 + 1d6! + 0
(
2
+
4
+
4
)
+
(
1
)
+0
=
11
Simon N. (GM):To the SW is an archway with two bone lichgates hanging almost off their hinges.
The Lichgates are open and capped with human skulls.
Rollo:looks around, hows the light should i lite a torch?
Simon N. (GM):It's dark in here
Paxon casts Light.
rolling 4d6+2
(
2
+
4
+
4
+
6
)
+2
=
18
Illuminating the scene
Jelly:OOC what exactly is a lichway?
Sorry for my ignorance!
Laxus Draugnir:a gate way in my head cannon
Jelly:All i can think of is the Lich from the MM lol!
Droghall:me too
Simon N. (GM):(corpse-way) Rollo in the enhanced light you see something odd about the vampire statue's extended tongue.
Jelly:OOC lol
Laxus Draugnir:MM?
Simon N. (GM):
rolling 4d6
(
3
+
2
+
2
+
3
)
=
10
Rollo:whats that, et a closer look
Paxon of Mithra:"This script on the plinth is interesting..."
Rollo:thank you Paxon, most illuminating.
Jelly:Laxus Monster Manual
Paxon of Mithra:"Bathe Sandlander and restful
"ease your cares
"Til the singer stills his song
"Then rise to claim your wares"
Simon N. (GM):@Rollo the tongue - at your shoulder height - appears to be hinged.
It looks like it could lift up from the floor of the vampire's mouth.
Laxus Draugnir:"is it a curse or premonition?'
Rollo:hmm what does this do pull the lever
Paxon of Mithra:"The Sandlanders buried their greatest treasures here... their wares?"
The tongue doesn't pull, but lifts up - underneath is a key.
made of silver
Pinella:"Paxon! Didn't you find a key hole beneath the Susurrus cage? Amdor said he'd cast a spell of unlocking... then Dark Odo attacked."
Laxus Draugnir:"but it will be guarden by the mosnter you mention before"
Rollo:Where there is a key there is a lock
Pinella:"The monster is caged, the bars too narrow to pass - but we found a keyhole beneath the cage."
"But no key - until now!" she sounds excited.
Rollo:grin
Laxus Draugnir:"a caged monster is good isnt?"
Jelly:It had better be a sssturdy cage!
Pinella:Pinella: "The stories say it sits atop the door to the Sandlander vault!"
rolling d6
(
2
)
=
2
Paxon of Mithra:"Excellent...." rubs hands together "It seems our comrades did not die in vain!"
Rollo:it would seem our interests are aligned
Pinella:beckons to Rollo "This way!"
Laxus Draugnir:"lead the way then Father Paxon"
Rollo:follow
Simon N. (GM):Paxon crosses the Lichgate
Rollo:scan the cross roads for an ambush or trap
Simon N. (GM):GM: Beyond is the Lichway; the walls are covered in slabs like tombstones.
Rollo:
rolling (4 - 1)d6 + 1d6! + 0
(
2
+
3
+
3
)
+
(
2
)
+0
=
10
Simon N. (GM):each slab has a name in old Kalay script.
Rollo:a vault of dead
Laxus Draugnir:"Kalayan? if only Saya is alive she could have help us may she rest in eace"
Simon N. (GM):In a central vaulted chamber 40' high a stone statue of a grim skeleton stands 15' tall atop a pyramid.
Paxon of Mithra:"Ignore it - this way..."
Laxus Draugnir:ooc roloo lore?
Paxon of Mithra:ok
Laxus Draugnir:
rolling (3 - 1)d6 + 1d6! + 1
(
4
+
6
)
+
(
5
)
+1
=
16
Simon N. (GM):Looks like a Kalay depiction of Nergal, Lord of the Underworld and Judge of the Dead
Laxus Draugnir:"Nergal it seems"
ooc everyone keeping up?
Simon N. (GM):Jelly are you following?
I''m moving the lizardmen up
OOC The Susurrus sound has put Bill to sleep! :-O
Jelly:Oh thankyou sorry I had my eye off screen for a moment.
Paxon of Mithra:"The Dronesong Hall!"
Simon N. (GM):GM: the strange Susurrus sound is combing from what looks like a headless gorilla made of honeycomb white cartilage(?)
Pinella:"The Sususurrus! Guardian monster of the Sandlanders..."
Jelly:OOC that's the weirdest sentence I've read in a long while!
Laxus Draugnir:"a strange creature i cannot fathom how it operate"
Jelly:OOC honestly who makes this stuff up lol
Simon N. (GM):Tattered shreds of once plush drapery hang from the walls.
Jelly:They must have had much better drugs in the 70s!
Laxus Draugnir:lol
Simon N. (GM):In the centre is a 5' high stone platform into which is built a cage of silver bars.
The droning susurrus 'wind in trees' sound comes from the strange beast.
Jelly:GM now that Slaine has seen it, does he recognise it?
Simon N. (GM):DC 16 Lore Slaine
Jelly:
rolling 4d6+2
(
1
+
1
+
2
+
3
)
+2
=
9
Simon N. (GM):nope :)
Laxus Draugnir:"what do we achieve releasing the beast?'
Jelly:He has no idea lol
It sssems rather cruel to me but I believe it bessst if we keep him caged.......
Paxon of Mithra:"I found a secret keyhole on the east side..."
"Look!"
Rollo:lets give a try then good Paxon
Jelly:I do not know enough about hiss kind to tell if he will be violent........
Paxon of Mithra:he pulls out a stone, revealing a small keyhole.
"I believe this is the way to the treasure!" His eyes gleam.
Rollo:try the silver key in the hole
Simon N. (GM):click
The bars on the east side of the cage slide down, slamming into the stone!
The Susurrus turns, raising massive thorny fists...
Jelly:Ssssssssssssssigh!!
Simon N. (GM):roll init pls
Aliegha:
rolling (3 - 1)d6 + 1d6! + 2
(
3
+
1
)
+
(
4
)
+2
=
10
Rollo:
rolling (4 - 1)d6 + 1d6! + 0
(
5
+
4
+
5
)
+
(
4
)
+0
=
18
Jelly:
rolling 2d6 +1
(
4
+
2
)
+1
=
7
Laxus Draugnir:
rolling (4 - 1)d6 + 1d6! + 0
(
3
+
2
+
2
)
+
(
2
)
+0
=
9
Droghall:
rolling 4d6
(
2
+
6
+
6
+
2
)
=
16
Laxus Draugnir:ooc droghall is fast for his size :D
Droghall:yes
Pinella:
rolling 3d6+1
(
3
+
2
+
5
)
+1
=
11
Paxon of Mithra:
rolling 2d6
(
5
+
4
)
=
9
Jelly:DM may I cast Bless again or is it too soon?
Paxon of Mithra:you can cast it whenever you like
Simon N. (GM):rem you lose 1D of magic on a failed cast
Susurrus init
rolling 3d6+2
(
4
+
4
+
1
)
+2
=
11
#18 Rollo!
The Susurrus has moved, revealing the trap door it was standing on.
Rollo:Attack!
Paxon of Mithra:"The treasure door!"
Jelly:Thanks GM :-)
Rollo:
rolling (7 - 1)d6 + 1d6! + 2
(
5
+
5
+
6
+
4
+
5
+
3
)
+
(
3
)
+2
=
33
Jelly:OOC now I have the Trap Door theme tune in my head!
That monster could have come from the show tbh!
Simon N. (GM):Rollo leaps onto plinth to attack?
Rollo:yes sir
actually do i need to with a long axe?
Simon N. (GM):Yes due to the angle
Rollo:Huzzah!
For Ulfdin!
Simon N. (GM):You give it a good wack
Laxus Draugnir:ooc so the lychway is like some sort of maze?
Rollo:Where ever he is
rolling (7 - 1)d6 + 1d6! + 1
(
5
+
1
+
3
+
5
+
2
+
3
)
+
(
1
)
+1
=
21
21 DMG
+2 if the bless is still on?
Simon N. (GM):Yes
Jelly:Slaine hisses: don't get out of range for my ssssspells!
OOC that's 30ft radius everyone.
Simon N. (GM):Soak 23 so it takes a Stun
#16 Droghall
Rollo:Woah this THING is tough.
Jelly:GM can I stack the Bless spell if previous one is still on?
Laxus Draugnir:holy shit thats is one tanky monster
Simon N. (GM):no Jelly :)
they overlap not stack
Jelly:Just checking! Will the current one last the fight?
Simon N. (GM):yes
Jelly:Phew! Thanks :-)
Droghall:i charge and attacktwice
Rollo:Good Drog
Droghall:
rolling 6d6 + 1
(
6
+
4
+
3
+
3
+
5
+
6
)
+1
=
28
Simon N. (GM):26 to hit
Rollo:(dont forget the bless bill ;-D)
Simon N. (GM):Droghall is not blessed
Rollo:what the DM said
Droghall:
rolling 8d6 + 1
(
1
+
1
+
1
+
2
+
5
+
1
+
5
+
3
)
+1
=
20
Simon N. (GM):no effect!
Droghall:
rolling 6d6 + 1
(
5
+
5
+
1
+
4
+
6
+
6
)
+1
=
28
rolling 8d6 + 1
(
2
+
1
+
5
+
5
+
5
+
1
+
3
+
5
)
+1
=
28
Simon N. (GM):2nd attack is a good crunchy hit
Laxus Draugnir:damn Droghall is a beast
Simon N. (GM):wounded!
Jelly:I mussst ssssay I feel rather sssssssorry for this beassst :-(
Droghall:"slaine please use magic make me better" (i mean bless)
Rollo:if you can bless us Slaine, can you curse the beast?
Simon N. (GM):The Susurrus tries to grab Rollo & Paxon to its thorny bosom
5D+2 after penalties
Jelly:I am a white shaman, I do not presently know any curssses or hexeesss.
Simon N. (GM):vs Rollo
rolling 5d6+2
(
3
+
5
+
2
+
2
+
3
)
+2
=
17
Laxus Draugnir:Damn
Rollo:Parry 21
Simon N. (GM):parried
vs Paxon
rolling 5d6+2
(
1
+
5
+
3
+
6
+
2
)
+2
=
19
he should have stood well back...
Jelly::-(
Rollo:Look out good Paxo...
Simon N. (GM):
rolling 8d6+2
(
1
+
1
+
5
+
3
+
2
+
1
+
2
+
5
)
+2
=
22
Mortally Wounded. "eek!"
Rollo:Messy
Simon N. (GM):The Susurrus clambers down
Droghall:"why humans so weak?"
Pinella:casts Paralysis
rolling 6d6
(
4
+
1
+
4
+
5
+
4
+
4
)
=
22
Resist is 15 + its might
rolling 7d6+17
(
3
+
6
+
6
+
3
+
2
+
1
+
2
)
+17
=
40
LOL :)
backs away
Laxus Draugnir:holy shit
Pinella:#10 Aliegha
Jelly:So is it paralysed now??
Droghall:no
Simon N. (GM):Ha
no
Jelly:Oh that was it resisting? Blimey!
Simon N. (GM):She got 22, it got 40
brb beer
Jelly:+17 on Might?? that's insane!!
Aliegha:*aliegha takes out her Ruby Sword and charged at the monster
Simon N. (GM):No, resist is 15 + its might
Aliegha:how far can she travel 15?
Jelly:That's still loads lol
Simon N. (GM):charge 30' or dash 45'
dash is an action
Aliegha:charge and attack?
Simon N. (GM):she can dash & attack at -1D for 2 actions
Aliegha:got it
rolling (5 - 1)d6 + 1d6! + 2
(
6
+
3
+
3
+
5
)
+
(
3
)
+2
=
22
does it hit?
Simon N. (GM):Block 26, parries
Aliegha:damn
end turn
Paxon of Mithra:lies there
Rollo:(lol)
Jelly:OOC geez lol
Paxon of Mithra:laxus
Laxus Draugnir:move 15 feet and activate my Elven Sword moon light to transform Aliegha
Simon N. (GM):Aliegha gets a lot hairier :)
Aliegha:"ROARRRR!"
Jelly:OOC I love the bear token :-)
Laxus Draugnir:Laxus Shudders remembering the last time he was with Aliegha in this form was in bed
Velo:"scrawww"
Aliegha:"RAWAARRRR!"
Simon N. (GM):#7 Slaine
Jelly:OOC is Paxon still alive? Or squashed under the Sussurus?
Laxus Draugnir:ooc buried underneath i believe
Jelly:I want to try to get to him to heal him.
Simon N. (GM):roll Wit (Medicine) Slaine
Jelly:
rolling 4d6
(
4
+
4
+
3
+
6
)
=
17
Simon N. (GM):
rolling d6
(
4
)
=
4
It missed stepping on him - he's alive but dying.
Slaine:Ok I'm under the bear now I think!
Simon N. (GM):Rem Heal is 5 rounds?
Slaine:I need to be able to touch him.
Simon N. (GM):6 rounds
Droghall:i think bless would be better since we can kill it better
Slaine:Oh yes I have to concentrate for 6 turns, perhaps too risky :-(
Ok in that case I'll stay where I was before if possible and cast bless on the remaining party members who dont already have it
Simon N. (GM):ok you step forward then back & cast Bless
Slaine:That's Drog, Pinella, Paxon and Aliegah I think?
Simon N. (GM):roll Magic
Aliegah is blessed
Slaine:
rolling 6d6+4
(
5
+
5
+
5
+
1
+
4
+
6
)
+4
=
30
Simon N. (GM)::)
Slaine:Ok everyone remaining blessed!
Droghall:"oh yeah its all coming together"
Laxus Draugnir:Thanks Slaine
Slaine:You are welcome, childe.
Simon N. (GM):#18 Rollo
Rollo:take advantage of the elevation of the platform (spend a hero point on dmg if i hit)
Laxus Draugnir:Where is Aliegha in the turn order?
Simon N. (GM):10
Rollo:
rolling (7 - 1)d6 + 1d6! + 2
(
5
+
6
+
6
+
6
+
5
+
6
)
+
(
2
)
+2
=
38
Simon N. (GM):hit
Slaine:Laxus she went before me.
Laxus Draugnir:Holy shit
Rollo:Hero Point is +6 DMG right?
Simon N. (GM):yup
Slaine:And remember +2 for Bless as well!
Simon N. (GM):can spend yp to 3
Rollo:
rolling (7 - 1)d6 + 1d6! + 9
(
2
+
2
+
3
+
2
+
5
+
1
)
+
(
2
)
+9
=
26
Simon N. (GM):Stun - had 1 stun so now Severely Wounded
Rollo:Comon' guys hit it!
Simon N. (GM):#16 Droghall
Droghall:i make two mighty attacks
rolling 6d6 + 3
(
1
+
4
+
2
+
6
+
2
+
6
)
+3
=
24
Simon N. (GM):parried
Droghall:
rolling 6d6 + 3
(
4
+
4
+
1
+
2
+
4
+
1
)
+3
=
19
Simon N. (GM):parried
It tickles!
Droghall:well shit
Simon N. (GM):as it fends you off
with its thorny arms
GM oops
Droghall should have hit as it was out of Block
Slaine:Out of block?
Simon N. (GM):Dodge 14 so hit
Droghall:they can only parry twice
Simon N. (GM):You can only block/parry 2 attackers
Slaine:Oh i see thanks!
Droghall:"parry this you filthy casual"
Simon N. (GM):LOL
Droghall:
rolling 8d6 + 3
(
3
+
3
+
1
+
3
+
2
+
3
+
2
+
4
)
+3
=
24
rolling 8d6 + 3
(
1
+
5
+
2
+
5
+
2
+
3
+
4
+
5
)
+3
=
30
Simon N. (GM):'incapacitated' - it's knocked back
#11 Stamina to stay up
Droghall:"hoorah"
Simon N. (GM):
rolling 7d6+2
(
4
+
6
+
2
+
2
+
4
+
4
+
5
)
+2
=
29
It charges Droghall!
rolling d6
(
6
)
=
6
misses stepping on Paxon
Laxus Draugnir:thsi what i call a monster fight
Slaine:OOC yes very Godzilla esque!
Simon N. (GM):
rolling 4d6+2
(
6
+
1
+
4
+
6
)
+2
=
19
Droghall:parry 22
"i see no god up here... but me"
Simon N. (GM):with -4 dice for prior damage, poor monster is parried :(
Droghall:oh shit wild die
Simon N. (GM):thx Bil
rolling d6
(
6
)
=
6
rolling d6
(
6
)
=
6
rolling d6
(
4
)
=
4
Slaine:No good deed goes unpunished!
Droghall:not damage
Simon N. (GM):35 to hit Droghall
Aliegha:thank god its not damage
Droghall:i spend a hero point on soak
actually two
Simon N. (GM):
rolling 8d6+2
(
5
+
6
+
5
+
1
+
1
+
5
+
6
+
3
)
+2
=
34
34-28 = 6, Droghall wounded
& Velo scurries off Droghall
Droghall:"this is not okie-doki
Pinella:"Yaay! Hit it!"
#10 Aliegha bear
Aliegha:attacking the bee hive with bear clws
Rollo:(i'm not sure which monster Pinella is cheering)
Aliegha:
rolling (7 - 1)d6 + 1d6! + 3
(
3
+
5
+
3
+
3
+
4
+
6
)
+
(
4
)
+3
=
31
Pinella:hit!
Aliegha:
rolling (7 - 1)d6 + 1d6! + 2
(
2
+
2
+
3
+
1
+
5
+
5
)
+
(
3
)
+2
=
23
damn
Simon N. (GM):Stun adds up - Mortally Wounded! It collapses!
Laxus Draugnir:nice the bee hive is dead
Simon N. (GM):The Dronesong finally ceases.
Slaine:It lookssssss like sssome healing is in order.........
Laxus Draugnir:Laxus sheath the Elven Sword and run to Aliegha
Simon N. (GM):All down the Lichway you hear the slamming of stone slabs as they hit the floor.
Slaine:Sssssssigh. It sssaddens me to sssse a wild beasst caged like thisssss, but It was him or usssss.
Droghall:parden
Simon N. (GM):Hundreds of skeletons are crawling out of their tombs.
Slaine:Ssssssssssssssssigh!!!!1
Droghall:"run lizard kin run"
Slaine:OOC tpk anyone?
Can someone please do a screenshot for posterity?
I'm not tech savvy enough!
Laxus Draugnir:"well its time to dive in"
Slaine:I suppose this is the fun of R20, even Simon doesn't have that many minis :-)
Simon N. (GM):From down the Lichway you hear the horrified screams of some Toadmen... screams that turn to gurgling death cries
Rollo:hahahahaha
Simon N. (GM):The nearest skeletons lurch towards you...
Rollo:ive just zoom out to see all the skeles
Slaine:I think we need to jump into that trap door! Quickly!!
Laxus Draugnir:"Run Pinella"
Slaine:Uloc Besssskar!! RUN!!
Laxus Draugnir:is Aliegha still in bear form?
Simon N. (GM):
rolling 3d6
(
4
+
5
+
3
)
=
12
Slaine:Opp attack on one of my boys i think
Parry 17
Simon N. (GM):#10 Aliegha-bear
Droghall:there are no oppurtunity attacks in this version
Slaine:Oh I didn't know that.
Simon N. (GM):#9 Laxus
Paxon of Mithra:gurgles
Droghall:"velo return"
Paxon of Mithra:GM: Jelly you moved your minis, you should only do that on a #7
We are on #9
Laxus Draugnir:"well see everyone down below lets go Aliegha" leading the bear to the hole in the cage
Slaine:Oh sorry. I thought because they didn't go on Slaine's turn they still had an action this round.
Or last round, I mean.
Simon N. (GM):GM: Does Laxus leap up & open trap door?
Slaine:I won't move them again this turn then.
Simon N. (GM):(OK thx Jelly)
Laxus Draugnir:climb down
Simon N. (GM):Aliegh already went
GM: Yanking up the trapdoor, Laxus sees a deep pit; 20' down he sees gold, gems...
Laxus Draugnir:damn then Laxus wait for Aliegha
Simon N. (GM):candelabras, jewelry, silver flasks...
The hoarded wealth of the dead Sandlanders.
#7 Slaine
Droghall:"go jump with the other lizard kin"
Slaine:Slaine will head to the trap-door, whilst instructing Drog to shield Uloc and Beskar until they can safely move down as well.
Unless they can move this go?
Simon N. (GM):GM: Slaine climbs up into the cage, Looking down he sees the piled wealth of the Sandlanders 20' below in the pit.
Rollo:Can you see a way out Slaine?
Simon N. (GM):#18 Rollo
Slaine:We will have to go into the pit, I believe......
Simon N. (GM):No way out visible in the treasure pit.
Rollo:Your down there Slaine, can you see a way out?
Simon N. (GM):up there
Laxus Draugnir:what is this?
Slaine:Unfortunately not!
Rollo:Oh sorry miss read
Slaine:We will have to run down that other tunnel, as fassst as we can!
Simon N. (GM):That's a handy escape corridor Muiz
Rollo:scans treasure room
rolling (4 - 1)d6 + 1d6! + 0
(
6
+
5
+
1
)
+
(
5
)
+0
=
17
Simon N. (GM):The walls have ragged drapes
2 of Rollo's party have climbed into a cage w only exit on east side
652 skeletons are approaching from the north.
Rollo:the only exit i can see is the tunnel to the north. There could be other routes behind the ragged drapses in the pit.
Simon N. (GM):the drapes are in the room
Slaine:OOC I honestly think that escape corridor is the only exit!
Rollo:im really confused. why have people gone in the cage
Slaine:Head there quick or its a TPK.
Because I thought there was a way out through the pit below.
Rollo:the northern tunne;
Pinella to this tunnel ... run
FOR YOUR LIFE
Simon N. (GM):GM: You can move 60' + Athletics check in one round if you do nothing else
Rollo:ive moved 30' if i can ready a counter attack as well i shall do that
Slaine:OOC no because we need space for other people to get in the tunnel as well :-)
Simon N. (GM):Full run - if a character takes no other action but move, they move up to 60' plus the result of an Athletics check. If sprinting in a straight line they may move 90' + double Athletics check.
You can move up to 45' & ready a counter attack at -1 die
(or 15' at full dice)
Rollo:Hurry
Laxus Draugnir:Droghall Turn?
Simon N. (GM):#16 Droghall
Droghall:first i call velo onto me
"come on boy"
i grab uloc and bescar and take throw them at the escape corridor if they let me
Slaine:Yes they should, I already told them to run so they know we're escpaing!
Laxus Draugnir:ooc Jelly maybe Slaine could use wand of Mithra to maybe turn the skeletons
Slaine:OOC I'm not sure if that would work as I'm not a cleric?
But could try?
Droghall:i try and throw them towards the escape door
Laxus Draugnir:gotta try anything as theyre are closing in
Droghall:
rolling 4d6 + 2
(
3
+
6
+
5
+
3
)
+2
=
19
rolling 4d6 + 2
(
6
+
6
+
1
+
2
)
+2
=
17
Simon N. (GM):Droghall "ushers" the lizardmen towards the exit
Droghall:i move towards the door
"take velo and the human make sure there safe"
Pinella:looks behind her "Oh"
5 attacks on Pinella
Laxus Draugnir:Holy shit
Rollo:(its a shame none of us can fireball the cluster)
Slaine:OOC we're not very good at protecting our female magic user NPCs :-(
Pinella:
rolling 10d6
(
6
+
2
+
1
+
1
+
2
+
3
+
4
+
5
+
5
+
1
)
=
30
Laxus Draugnir:Rollo should have taken the unlucky in love drawback cause the number of times he loses his girls are riduculous
Pinella:
rolling d6
(
4
)
=
4
Rollo:the lad did last week we are diverse in our allies death toll
Pinella:highest was a 12 - no damage
Rollo:lad died
Pinella:"Help! Save me!"
rolling d2
(
1
)
=
1
3 on Droghall
rolling 6d6
(
1
+
5
+
4
+
5
+
1
+
6
)
=
22
no effect
1 on Beskar
Pinella:
rolling 2d6
(
5
+
2
)
=
7
Simon N. (GM):The skels claw at you ineffectually
Pinella:tries to break through Skels
Droghall:"human not dead we must save her"
Pinella:
rolling 2d6+2
(
2
+
6
)
+2
=
10
rolling 2d6
(
1
+
5
)
=
6
rolling 2d6
(
4
+
4
)
=
8
Pinella gets through the undead horde clawing at her
#10 Aliegha
Slaine:This is ssssoo tensssse!!
Aliegha:Aliegha moves to guard Laxus
moving crush a skeleton as well i gues i bear claw
rolling (7 - 1)d6 + 1d6! + 3
(
6
+
5
+
4
+
6
+
5
+
6
)
+
(
5
)
+3
=
40
Pinella:hit...
Aliegha:
rolling (7 - 1)d6 + 1d6! + 2
(
1
+
4
+
4
+
6
+
3
+
3
)
+
(
3
)
+2
=
26
Simon N. (GM):breaks
Aliegha:end turn
Simon N. (GM):#9 Laxus
Laxus Draugnir:can i go Pick up Pinella and run to the corridor i would even spend a Hero Point to do it
Simon N. (GM):yes if you use enough actions and make a TN 10 Stamina/Lift roll
Laxus Draugnir:
rolling (5 - 1)d6 + 1d6! + 0
(
2
+
6
+
1
+
3
)
+
(
6
+
6
+
4
)
+0
=
28
Simon N. (GM):Dash + Grab = 2 actions, ok you grab her
& I've put her under your control as you already noticed :) - Pinella clings to Laxus
Aliegha:"Hrmmm."
#7 Slaine
Droghall:"uloc beskar take velo and my human and make sure there safe return them to me when i come to you"
Simon N. (GM):GM: I'm switching to the mass combat rules for the skels, only rolling their wild die, other dice avg
Rollo:(Why is Drg carrying Argun BTW?)
Simon N. (GM):Droghall roll Persuasion
Laxus Draugnir:"Doghall pet i believe
Droghall:
rolling 2d6 + 2
(
4
+
2
)
+2
=
8
Slaine:Can't Slaine order the boys to do that anyway?
Rollo:Ssssigh
Simon N. (GM):GM: The lizardmen leg it
Slaine:Since it's his turn he'll tell them as a free action.
Simon N. (GM):w Argun & Velo
Slaine:Can Slaine attempt to turn the skellies and run if using hero points?
Droghall:"slaine take the wounded man"
Simon N. (GM):You can Dash (action) + try to Turn (action) at -1D yes
Slaine:Ok will do that.
Droghall:"ill hold them till you all are safe"
Slaine:Is that a magic roll?
Simon N. (GM):yes
Slaine:
rolling 5d6 +4
(
2
+
4
+
6
+
4
+
2
)
+4
=
22
Claws crossed!
Rollo:hahahaha
Simon N. (GM):Daylight blazes forth from the Wand of Mithra. The skels take an involuntary step back.
Laxus Draugnir:Nice
Simon N. (GM):
rolling d6
(
2
)
=
2
rolling d6
(
5
)
=
5
#18 Rollo
Rollo:Come along now folks
lets get out of here
can i get passed the people in the corridor?
Simon N. (GM):yup
stopping at 9pm
open door?
Rollo:kick it open
Simon N. (GM):The door bursts open...
Three giant rats look up from their cheese.
Rollo:lol
wrong tunr, please excuse me
end turn
Simon N. (GM):A noxious smell of rotting foods wafts from the storeroom
mould encrusted barrels have split and spilt their contents over the floor
#16 Droghall
Rollo:shuts door and points west Head that way
Simon N. (GM):(you start to shut door)
Droghall:i make three attacks on the skeletons next to me and pick up the wounded man
rolling 4d6 + 3
(
5
+
5
+
6
+
5
)
+3
=
24
rolling 4d6 + 3
(
5
+
3
+
3
+
2
)
+3
=
16
rolling 4d6 + 3
(
3
+
4
+
5
+
6
)
+3
=
21
rolling 8d6 + 7
(
2
+
2
+
4
+
4
+
6
+
4
+
2
+
5
)
+7
=
36
rolling 8d6 + 7
(
1
+
4
+
6
+
5
+
6
+
2
+
4
+
4
)
+7
=
39
Droghall:
rolling 8d6 + 7
(
4
+
4
+
2
+
3
+
2
+
1
+
3
+
4
)
+7
=
30
Simon N. (GM):Droghall mows down the leading wave of skels
Droghall:i move 15 ft just behind slaine
Slaine:Well done Drog!!
Droghall:"i am here to make sure everyone lives"
"bear do not die hear me don't die"
Simon N. (GM):4 skels attack Droghall
Rollo:Bear with him
Simon N. (GM):2 vs parry 2 vs dodge
rolling 4d6
(
6
+
4
+
1
+
2
)
=
13
rolling d6
(
2
)
=
2
highest 12
1 claws at Slaine
rolling d6
(
5
)
=
5
Simon N. (GM):9
Rollo:i have to log off comrades. thank you for the game. :-D
Simon N. (GM):6 at Aliegha-bear
Slaine:Slaine parries
Simon N. (GM):(will end here)
Have 5 CP
rolling 6d6
(
6
+
6
+
3
+
1
+
5
+
3
)
=
24
rolling 2d6
(
1
+
5
)
=
6
highest 15
Laxus Draugnir:Block 22
Simon N. (GM):ok ending
(she could block the 2 who wilded yup as first 2 rolls)
Laxus Draugnir:im Surprised Pinella survived that
Slaine:Thanks Simon! Amazing game, just the visuals alone of all those skellies lol!
Simon N. (GM):Cheers Jelly :)
ok next game in 2 weeks
Slaine:See everyone next time!
Laxus Draugnir:damn 2 weeks?
so same sunday
Simon N. (GM):yup
5 CP & 1 HP
Laxus Draugnir:cool thanks everyone for the game and see everyone 2 weeks time
Slaine:Ok I'll note that down!
Laxus Draugnir:im thinking Does aliegha also have CP?
Simon N. (GM):no, but I raised her stats recently
So use her current stats
Laxus Draugnir:cool less work for me Thanks Simon

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RURITAIN AND THE ASPTOOTHS

Ruler: Queen Matilda (from 2221 AR), formerly King Ozzar . The coastal city of Ruritain, one of the first settlements built by the Atlantea...