Tuesday, August 13, 2019

Session #34 Assault on the Fortress of Woe (lv 9-12)

14/7/2214 Escape Fortress of Woe, pursued by Pride of Nergal and tracker hounds.
15/7/2214 Reach hidden boat on beach, rest until dawn - two shambling mounds pass close by. Row out and rendezvous with Lomari war galley.
16/7/2214 Return to Hurhun and meet with Admiral Azarde.
17/7/2214 Fleet departs Hurhun
18//7/2214 Attack on the Fortress of Woe; 3 war galleys enter the harbour and the assault begins.

Escaping the slaver citadel, PCs return to Hurhun and lead the Quodethi assault fleet against the fortress harbour, meeting heavy resistance from the Pride of Nergal detachment.








The Raid of the Isle of Woe – Part 2

With the boom disabled, we go over the wall and aim to return to the cove where we left the launch so we can take the information we have back to the Quodethi fleet. Not too far away is a grassy knoll and we decide to go that way, planning to use the knoll to screen our departure from the guards on the walls.

On the far side of the knoll looking out on the approach to the harbour we find a somewhat dilapidated watch tower garrisoned by a squad of guards. Aeshma tries the same con as before but succeeds only in spooking them. As the alarm is raised, Vorstag and BB manage to kill the guards’ captain but the others are able to retreat into the tower before we can catch up with them.

The guards pull back to the roof and are able to drop the trapdoor access just as Aeshma gets there. Unfortunately she is seconds too late and instead tries to force open the trapdoor. Amos uses the Thundersword to smash through one of the remaining doors at ground level and finds an alternative route up the back half of the tower. Leaving that door open for BB, Amos and then Vorstag focus their efforts on the trapdoor while Aeshma descends to try to find another way up.

Evidently bored by trying to break down the trapdoor by conventional means, Vorstag assumes his giant sized form, shattering a good portion of the aging tower and nearly knocking Amos off the now seriously damaged staircase. Both are injured by the falling rubble, but Amos takes advantage of the prone Vorstag as a soft landing pad. With BB attacking from the other side the guards are soon dealt with, the last falling to Aeshma’s Eldritch Blast.

Moving towards us from the town we see a group of reinforcements heading by a group of heavily armoured warriors who we recognise as the Pride of Nergal from their armour. Being heavily outnumbered we flee into the cover of the jungle and are able to outdistance the Lomari hoplites.

We return to the launch and, taking cover next to it, decide to rest. Nearly an hour later a pair of shambling mounds wander along the treeline casually feeding. We are sufficiently well hidden that they pass us by without incident. Once they have moved clear we set sail in the launch back to the Quodethi fleet in Hurhun.

We make our report to Admiral Azarde on the presence of the Pride of Nergal and our sabotage of the boom. For the attack we are posted to the lead war galley along with a squad of dwarf silver shields and another of arbalesters as well as a company of Quodethi marines.

The galley gets into the harbour without hindrance but as she manoeuvres next to the dock a large group of Lomari soldiers form up on the quay to oppose us. They are supported by scorpion archers and a pair of Red Chimera warriors. For the moment there is no sign of their priestess.

Seeing them in formation, Aeshma plans a spell to disrupt it but as she casts it the Lion Priestess appears from the shadows and counterspells it. The fight does not start well: a mistaking of Vorstag’s shout of encouragement to the dwarves as an order to advance throws them into the front line of the Lomari who start killing them with their renowned efficiency.

Aeshma tries to take the fight to the priestess by teleporting next to her, but instead becomes polymorphed into a small fish that the priestess carefully places in a waterskin. BB moves forward to engage one of the Chimera fighters while Vorstag orders the dwarves to fall back to the galley. Once they have re-embarked, he sneaks forward and manages to land a powerful blow on the unsuspecting priestess, breaking her concentration and returning Aeshma to her normal form.

Flanked by Aeshma and Vorstag, the priestess stands little chance and with seconds is killed. Aeshma declares her death to the Lomari soldiers who cry out in anger and, following their priestess’ last order, advance to board the ship while the as yet untried Quodethi marines steady themselves to hold the line against them…


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